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Project // First Ember Build

Malevolent: Scorned

The Ashen Veil

A thousand years ago the sorcerer-kings of Vyrn performed the Rite of Eternal Dawn — a ritual meant to banish death itself. It worked for three heartbeats. Then the Veil tore. Welcome to a grimdark MUD experience where text is the canvas.

Repository Locked
Early Development v1.0.2

Core systems

🕯️

The LLM Witness

Powered by an ancient, exhausted LLM narrator. It never lies, but as your Ember wanes, it becomes the most frightening thing in the game. You are not the hero.

💀

The Sutured

When you die, you come back. Wrong. Every death leaves a scar, a quirk, and a Remnant in the persistent world. The dead do not stay dead, and they repeat their last words forever.

🎲

Gamified Data

Built on robust Python and SQLite architectures. Pure text interfaces layered over deep state management, dynamic encounters, and evolving world flags.

🗡️

Brutal Mechanics

Manage Flesh, Ember, and your dwindling Candle fuel. Navigate the fog of war with positional combat, class rites, and desperate rally strikes.

The rusty boar

[SYS] Location: The Rusty Boar Tavern | Exits: West
The last functioning hearth. Tables overturned. One tallow candle. The flame bends toward the door as if trying to escape. The smell of old blood and cheap ale. The barkeep is still behind the bar, wiping the same spot he has wiped for a century.
USE health_potion
[SYS] Player Flesh Restored
The body makes use of the liquid. The sediment at the bottom of the vial settles back down. You are functional again. Whether that persists is another question.

Every candle is on borrowed time

Malevolent: Scorned is currently in closed, experimental development by Byte This Games.